Development Of Creative Learning Management In Students Of Education Management


  • Sunarto Sunarto Universitas Sarjanawiyata Tamansiswa, Indonesia
  • Didi Supriadi Universitas Sarjanawiyata Tamansiswa, Indonesia


Graduates of the master program must have eight competency skills, one of which is the creative through scientific research. It is necessary to conduct research on the impact of creative learning management in order to meet the achievement of the competence of graduates of the master program. This research is generally a research that aims to develop a creative learning management model. The research method used is the Research and Development (R & D) method. This study has succeeded in creating syntax of learning management models N3K-based (Niteni, Nirokke, Nambahi; and Creative). The N3K learning model has been successfully implemented in the Education Management Study Program at the Graduate School of Education, Sarjanawiyata Tamansiswa University. These results are indicated by an increase in each cycle after the N3K learning model. In the initial cycle the N3K learning model had an average achievement of 58.10%, in the first cycle had an average achievement of 70.48%, in the second cycle had an average achievement of 80.48%, and in the third cycle had an average achievement of 91.43 %. The level of creativity of N3K learning models is higher than that of non N3K learning models. The average increase in the level of non-N3K learning model creativity was 14.76%, while the average increase in the level of creativity of the N3K learning model was 33.33%. Keywords: Creative Learning, learning management, Education Management






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